A downloadable asset pack

Kiri's 3d-Jam #2

For this jam i wanted to create an FPS weapon that i felt would fit in with the cyberpunk theme.

Going with the idea that this wep could be some kind of augmented cyberpunk weapon or upgrade that could be attached onto the player an used within a game.

The concept was created by adrian marc:

Development:


The model was blocked out & from there i created i highpoly model then a low poly model that i baked all the normals down onto, creating a game ready mesh.






Tools:

Blender - 3d modeling

SubstancePainter - Texturing

Marmoset - baking & Rendering

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